Presenting Cabal Exile
Our Premium Service offers exclusive advantages to enhance your experience on Cabal Exile. By purchasing Premium, you will gain access to the following features:
BM3 Macro
Class buffs with no time limit upon relogging
Equipment presets
Platinum buff
Additionally, you can use the R key to select all items in a tab at once.
Drop Rate Adjustments
Most drop rates and amounts have been adjusted:
Treasure Chest: 4 items
Relic Chest: 4 items
Legacy Chest: 5 items
Legendary Chest: 7 items
Extreme Upgrade
When attempting an Extreme Upgrade, an item will not reset to 0. It can either succeed or break, but the success rates have been lowered.
Divine Upgrade
You will be able to use Divine Safeguard from level 1.
Safeguards can be purchased on the ticket shop using tickets and Divine Cores can be obtained from the DP Shop for DP and Alz.
Crafting
Every new character will start with Craftsman Crafts at 4k proficiency for their own class.
You can change your crafting class for 25 gems.
The crafting energy recovery rate has been increased.
Crafting no longer has a casting time and is now instant.
Mastercraft points have been increased for both successes and failures.
In case of failure, you will receive 5 points instead of 1.
Chloe Craft
Crafting timer has been reduced to 1 second.
Some recipes now grant 10 Amity instead of 3 when completed.
Nation War
You can choose a nation after creating a character and logging in.
Make sure to coordinate with your friends beforehand so you can join the same nation.
Nation War Time
10:00, 14:00, 17:00, 21:00 & 01:00
Rewards
x5 merit medals with the max points (600).
When reporting medals, merit XP will be 7x the base and Medal of Honor will be 5x.
Bringers and Guardians
There will be one Bringer and one Guardian of each class.
World Boss
Spawn times: 13:00 and 20:00.
Level Caps
1st Cap: Lv 145
2nd Cap: Lv 200
Class Adjustments
Force Archer:
Thrusting Arrow (Passive):
Increased Critical Damage from 10% to 25%.
Curse of Wither:
Increased duration from 10s to 20s.
Reduced cooldown from 180s to 120s.
Quick Move
Duration increassed from 12s to 20s
Defense Rate and Evasion Increassed from 4500 to 12000
Sharp Instinct
Cooldown reduced from 180s to 120s.
Duration increassed to 30s.
Force Gunner:
Art of Desperado:
Added +30% PvE Critical Damage and +10% PvE Magic Amp.
Reactive Technique:
Reduced cooldown from 150s to 110s.
Adaptive Barrier:
Increased duration from 12s to 20s.
Overfire:
Increased duration from 15s to 20s.
Lock On (Debuff):
Adjusted to -150 Defense, -500 Evasion, -30% Critical Damage Resistance, and -15% Magic Amp. Resistance.
Blader:
Increased the area of Attack A.
Fatality Increase
Cooldown reduced from 240s to 180s.
Vampiric Movement
Cooldown reduced from 180s to 120s and duration increassed from 12s to 20s.
Field of Fear
Duration increassed from 15s to 30s
Added -10% resist amp and -20% resist critical damage
Force Blader:
Fire Blade:
Added +200 PvE Penetration and +60% PvE Critical Damage.
Ice Blade:
Added +2000 HP, +300 HP Regen, +300 PVE Ignore Penetration, +500 PVE Defense, +500 PVE Damage Reduction.
Lightning Blade:
Added +500 PVP Defense, +300 PVP Ignore Penetration, +15% Critical Rate Resistance.
Curse of Wither:
Increased duration from 10s to 20s.
Reduced cooldown from 180s to 120s.
Passive
Added +500 Defense, +1500 Evasion, 10% AMP Resistance, 25% Crit Damage Resistance and +50% PVE Critical Damage.
Warrior:
Down Breaker (Passive):
Increased Attack from 60 to 100.
Added 20% Critical Damage.
Rhino Stiffness:
Cooldown reduced from 180s to 120s.
Art of Shout:
Cooldown reduced from 300s to 180s.Bloody Spirit:
Defense penalty reduced from 75% to 55%.
Panic Cry:
Cooldown reduced from 180s to 120s.
Supress rate increased to 100%.
Passive:
Added +500 Defense, +1500 Evasion, 10% AMP Resistance, 25% CD Resistance, 50% PVE Critical Damage.
Gladiator:
Bloodyrusk:
Reduced cooldown from 180s to 120s and defense penalty from 75% to 55%.
Sight Increase:
Added 30% Critical Damage and 20% All Amp, cooldown reduced from 300s to 180s.
Art of Rage:
Added +100 PvE Penetration and +40% PvE Critical Damage.
Furious:
Added +30% PvE Critical Damage.
Increased duration from 16s to 20s.
Reduced cooldown from 180s to 120s.
Rage Shield:
Reduced Amp. Resistance from 60% to 20%.
Increased absorption from 12,500 to 18,500.
Increased PvE Ignore Penetration from 100 to 200.
Added +300 PvE Defense.
Cooldown reduced from 180s to 120s.
Mortal Reaper (BM2):
Increased area and Attack from 426 to 500.
Added 18% Critical Damage.
Guillotine (BM2):
Increased area, Amp. from 100% to 150%, and Penetration from 250 to 300.
Genocider (BM3):
Increased Attack from 664 to 750.
Attack A (BM3):
Increased area, Additional Attack from 1,282 to 1,500, attack range from 1-2 to 1-4, and Additional Attack per Fury from 432 to 600.
Attack B (BM3):
Increased Additional Attack from 1,282 to 1,500 and Additional Attack per Fury from 432 to 600.
Fatal 3 (BM3):
Increased Amp. from 200% to 210%, Critical Damage from 200% to 230%, and Penetration from 150 to 200.
Extreme Wrath Synergy - AABA (BM3):
Increased Critical Damage from 20% to 30%.
Extra Damage Synergy - ABAA (BM3):
Changed from +500 Additional Damage to +20% Critical Damage.
Moon Strike:
Supression rate increased to 100% and cooldown reduced to 120s.Passive:
Added +500 Defense, +1500 Evasion, 10% AMP Resistance, 25% DC Resistance, 50% PVE Critical Damage.
Force Shielder:
Preemptive Defense:
Increased duration from 15s to 20s.
Crushing Blade (Passive):
Increased Critical Damage from 60% to 100%.
Provocation:
Increased cooldown from 30s to 120s.
Now reduces Defense by -300, Critical Rate Resistance by -10%, Amp. Resistance by -15%, and Critical Damage Resistance by -30%.
Art of Defense:
Increased Critical Damage Resistance from 150% to 300%.
Shadow Shield
Cooldown reduced to 180s.
Mortal Bane
Defense penalty reduced from 75% to 55%.
Shield Charge
Surpression rate increased from 70% to 100% and cooldown reduced to 120s.
Passive
Added +500 Defense, +1500 Evasion, 10% AMP Resistance, 25% DC Resistance, 50% PVE Critical Damage.
Wizard:
Charging Spirit:
Reduced duration to 30s and cooldown to 120s.
Added 50% PvE Critical Damage and 25% PvE Magic Amp.
Removed casting animation.
Raise Spirit:
Reduced duration to 10s.
Added +50% Critical Damage Resistance, +1,000 Damage Reduction, +50% Silence Resistance, and +50% Suppression Resistance.
Mass Restore & High Regeneration cooldown reduced to 120s and duration increassed to 30s.
Weaken
Duration increased to 25s.
Spirit Shield
Added 11000 PVE Defense Rate and 11000 Evasion
Duration increassed from 12s to 20s
Force Unleashing
Duration increassed from 18s to 30s
Cooldown reduced from 180s to 120s
Magic Control
Added +100 magic attack and 30% Magic Skill Amp.
Piercing Spell
Added 50 Penetration and 60% Critical Damage
Dark Mage:
Increased the area of Attack A and Attack B.
Bone Shield:
Reduced cooldown from 300s to 120s.
Skill Penalties:
Silence (Dark Mage):
Added a 180s penalty on the same target.
Execration (Force Blader):
Added a 30s penalty on the same target.
Execration Field (Force Blader):
Added a 90s penalty on the same target.
Petrify (Dark Mage):
Added a 180s penalty on the same target.
Removals:
Removed BM3 damage division for the following classes:
Gladiator (GL), Blader (BL), Force Gunner (FG), Force Archer (FA), Force Shielder (FS), Force Blader (FB), and Warrior (WA).
Removed Arcane Core drops from Sacred Windmill and Sacred Keldrasil.
Removed skill animation time for the Wizard’s skills: Charging Spirit and Raise Spirit.
Effector Adjustments
Blood Spirit Effector:
Attack: 70 → 300
Penetration: 60 → 200
Defense: 12% → 35%
Panic Cry Effector:
Defense: -60 → -300
Damage Reduction: -350 → -700
Rhino Toughness Effector:
Resist Skill Amp: 45% → 60%
PvE Ignore Penetration: 200 → 300
Deduct Protection: 10 → 15 times
Frenzy Effector:
Attack: 100 → 300
Penetration: 80 → 200
Ignore Resist Skill Amp: 15% → 30%
Wizard:
Spirit Shield Effector:
Absorb Damage: 5,500 → 7,000
Damage Reduction: 150 → 300
Art of Force Control Effector:
Magic Skill Amp: +7% → 25%
Penetration: 60 → 150
Force Shell Effector:
Resist Critical Damage: 90% → 100%
PvE Damage Reduction: 90 → 200
Deduct Protection: 7 → 10
Force Unleashing Effector:
Magic Attack: 100 → 200
Penetration: 80 → 160
PvE Penetration: 80 → 160
Force Archer:
Quick Move Effector:
Defense Rate: 850 → 1,000
Evasion: 850 → 1,000
Damage Reduction: 120 → 200
Art of Sniping:
Critical Damage: 10% → 20%
Penetration: 60 → 120
Spirit Walk Effector:
Defense: 360 → 500
Ignore Accuracy: 800 → 1,000
Resist Skill Amp: 35% → 50%
Sharp Instinct Effector:
Critical Damage: 20% → 40%
Ignore Resist Critical Damage: 35% → 50%
Ignore Resist Skill Amp: 15% → 20%
Force Shielder:
Mortal Bain Effector:
Attack: 70 → 300
Magic Attack: 70 → 300
Penetration: 60 → 200
Art of Defense:
Defense: 1,600 → 2,000
Damage Reduction: 120 → 200
Primitive Defense Effector:
PvE Critical Damage: 28% → 40%
Critical Damage: 22% → 40%
Ignore Resist Critical Damage: 26% → 40%
Castle of Shields Effector:
PvE Damage Reduction: 360 → 450
Resist Critical Damage: 180% → 200%
Force Blader:
Art of Curse Effector:
Resist Critical Damage: -12% → -30%
Damage Reduction: -120 → 300
Defense: -10% → -15%
Elemental Enchant Effector:
Defense: 140 → 200
Critical Damage: 15% → 30%
Elemental Discharge Effector:
Critical Damage: 18% → 40%
Ignore Resist Critical Damage: 40% → 50%
Ignore Resist Skill Amp: 15% → 20%
Elemental Barrier Effector:
Ignore Accuracy: 800 → 1,000
PvE Defense: 360 → 500
Gladiator:
Bloody Rusk Effector:
Attack: 70 → 300
Penetration: 60 → 200
Defense: +12% → +35%
Rage Shield Effector:
Absorb Damage: 5,500 → 7,000
Damage Reduction: 150 → 300
Furious Effector:
Attack: 100 → 300
Penetration: 80 → 200
PvE Sword Skill Amp: 16% → 30%
Unbreakable Effector:
Resist Critical Damage: 80% → 100%
PvE Damage Reduction: 360 → 500
Resist Skill Amp: 35% → 50%
Force Gunner:
Art of Desperado Effector:
Critical Damage: 16% → 30%
Penetration: 60 → 100
Lock On Effector:
Defense: -35 → -150
Defense Rate: -1,200 → -1,500
Resist Skill Amp: -12% → -20%
Overfire Effector:
Penetration: 35 → 75
PvE Critical Damage: 42% → 60%
Critical Damage: 30% → 50%
Tactical Armor:
HP Absorb Limit Up: 75 → 100
PvE Ignore Penetration: 160 → 300
Resist Critical Damage: 140% → 160%
Dark Mage and Blader:
Unchanged
Skill Transcendence
Upon reaching Overlord Level 100, it will be possible to upgrade all Battle Modes.
This feature allows players to further enhance their skills and abilities,
unlocking new potential for their characters at the highest level of
progression.
These adjustments aim to balance gameplay and enhance the overall experience for all classes. Good luck, warriors!